Game Connectivity and Adaptive Dynamics

09/19/2023
by   Tom Johnston, et al.
0

We analyse the typical structure of games in terms of the connectivity properties of their best-response graphs. In particular, we show that almost every 'large' generic game that has a pure Nash equilibrium is connected, meaning that every non-equilibrium action profile can reach every pure Nash equilibrium via best-response paths. This has implications for dynamics in games: many adaptive dynamics, such as the best-response dynamic with inertia, lead to equilibrium in connected games. It follows that there are simple, uncoupled, adaptive dynamics for which period-by-period play converges almost surely to a pure Nash equilibrium in almost every 'large' generic game that has one. We build on recent results in probabilistic combinatorics for our characterisation of game connectivity.

READ FULL TEXT

Please sign up or login with your details

Forgot password? Click here to reset