Improving KernelSHAP: Practical Shapley Value Estimation via Linear Regression
The Shapley value solution concept from cooperative game theory has become popular for interpreting ML models, but efficiently estimating Shapley values remains challenging, particularly in the model-agnostic setting. We revisit the idea of estimating Shapley values via linear regression to understand and improve upon this approach. By analyzing KernelSHAP alongside a newly proposed unbiased estimator, we develop techniques to detect its convergence and calculate uncertainty estimates. We also find that that the original version incurs a negligible increase in bias in exchange for a significant reduction in variance, and we propose a variance reduction technique that further accelerates the convergence of both estimators. Finally, we develop a version of KernelSHAP for stochastic cooperative games that yields fast new estimators for two global explanation methods.
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