Real-time collision detection method for deformable bodies

05/07/2016
by   Claudio Paglia, et al.
0

This paper presents a real-time solution for collision detection between objects based on the physics properties. Traditional approaches on collision detection often rely on the geometric relationships that computing the intersections between polygons. Such technique is very computationally expensive when applied for deformable objects. As an alternative, we approximate the 3D mesh in an spherical surface implicitly. This allows us to perform a coarse-level collision detection at extremely fast speed. Then a dynamic programming based procedure is applied to identify the collision in fine details. Our method demonstrates better prevention to collision tunnelling and works more efficiently than the state-of-the-arts.

READ FULL TEXT

page 1

page 2

page 3

page 4

research
09/07/2014

History-free Collision Response for Deformable Surfaces

Continuous collision detection (CCD) and response methods are widely ado...
research
02/04/2022

Neural Collision Detection for Deformable Objects

We propose a neural network-based approach for collision detection with ...
research
05/26/2021

A multiresolution Discrete Element Method for triangulated objects with implicit timestepping

Simulations of many rigid bodies colliding with each other sometimes yie...
research
06/03/2022

GraphDistNet: A Graph-based Collision-distance Estimator for Gradient-based Trajectory

Trajectory optimization (TO) aims to find a sequence of valid states whi...
research
11/08/2022

Fast GPU-Based Two-Way Continuous Collision Handling

Step-and-project is a popular way to simulate non-penetrated deformable ...
research
03/31/2014

Implementation of interaction between soft tissues and foreign bodies using modified voxel model

Interactive bodies collision detection and elimination is one of the mos...

Please sign up or login with your details

Forgot password? Click here to reset