RGI-Net: 3D Room Geometry Inference from Room Impulse Responses in the Absence of First-order Echoes
Room geometry is important prior information for implementing realistic 3D audio rendering. For this reason, various room geometry inference (RGI) methods have been developed by utilizing the time of arrival (TOA) or time difference of arrival (TDOA) information in room impulse responses. However, the conventional RGI technique poses several assumptions, such as convex room shapes, the number of walls known in priori, and the visibility of first-order reflections. In this work, we introduce the deep neural network (DNN), RGI-Net, which can estimate room geometries without the aforementioned assumptions. RGI-Net learns and exploits complex relationships between high-order reflections in room impulse responses (RIRs) and, thus, can estimate room shapes even when the shape is non-convex or first-order reflections are missing in the RIRs. The network takes RIRs measured from a compact audio device equipped with a circular microphone array and a single loudspeaker, which greatly improves its practical applicability. RGI-Net includes the evaluation network that separately evaluates the presence probability of walls, so the geometry inference is possible without prior knowledge of the number of walls.
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