Sparse-data based 3D surface reconstruction with vector matching
Three dimensional surface reconstruction based on two dimensional sparse information in the form of only a small number of level lines of the surface with moderately complex structures, containing both structured and unstructured geometries, is considered in this paper. A new model has been proposed which is based on the idea of using normal vector matching combined with a first order and a second order total variation regularizers. A fast algorithm based on the augmented Lagrangian is also proposed. Numerical experiments are provided showing the effectiveness of the model and the algorithm in reconstructing surfaces with detailed features and complex structures for both synthetic and real world digital maps.
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