GraphPoseGAN: 3D Hand Pose Estimation from a Monocular RGB Image via Adversarial Learning on Graphs

12/04/2019
∙
by   Yiming He, et al.
∙
0
∙

This paper addresses the problem of 3D hand pose estimation from a monocular RGB image. We are the first to propose a graph-based generative adversarial learning framework regularized by a hand model, aiming at realistic 3D hand pose estimation. Our model consists of a 3D hand pose generator and a multi-source discriminator. Taking one monocular RGB image as the input, the generator is essentially a residual graph convolution module with a parametric deformable hand model as prior for pose refinement. Further, we design a multi-source discriminator with hand poses, bones and the input image as input to capture intrinsic features, which distinguishes the predicted 3D hand pose from the ground-truth and leads to anthropomorphically valid hand poses. In addition, we propose two novel bone-constrained loss functions, which characterize the morphable structure of hand poses explicitly. Extensive experiments demonstrate that our model sets new state-of-the-art performances in 3D hand pose estimation from a monocular image on standard benchmarks.

READ FULL TEXT

Please sign up or login with your details

Continue with:
Or login with email
Enter Password
Re-enter Password

Forgot password? Click here to reset
Success!
Error Icon An error occurred

Sign in with Google

×

Use your Google Account to sign in to DeepAI

×
Pro

Consider DeepAI Pro

Subscribe to DeepAI Pro
DeepAI Pro
Provides a limited generation allowance each month. When exceeded, you are charged overage rates available at deepai.org/pricing. Also includes an ad-free experience and API access. Renews automatically until canceled. Non-refundable.
Subtotal
Total due today

Payment

Add DeepAI credits
DeepAI credits
One-time purchase. Credits are added to your wallet after payment.
Subtotal
Total due today

Payment