Learning kernels that adapt to GPU
In recent years machine learning methods that nearly interpolate the data have achieved remarkable success. In many settings achieving near-zero training error leads to excellent test results. In this work we show how the mathematical and conceptual simplicity of interpolation can be harnessed to construct a framework for very efficient, scalable and accurate kernel machines. Our main innovation is in constructing kernel machines that output solutions mathematically equivalent to those obtained using standard kernels, yet capable of fully utilizing the available computing power of a parallel computational resource, such as GPU. Such utilization is key to strong performance since much of the computational resource capability is wasted by the standard iterative methods. The computational resource and data adaptivity of our learned kernels is based on theoretical convergence bounds. The resulting algorithm, which we call EigenPro 2.0, is accurate, principled and very fast. For example, using a single GPU, training on ImageNet with 1.3× 10^6 data points and 1000 labels takes under an hour, while smaller datasets, such as MNIST, take seconds. Moreover, as the parameters are chosen analytically, based on the theory, little tuning beyond selecting the kernel and kernel parameter is needed, further facilitating the practical use of these methods.
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