SCORES: Shape Composition with Recursive Substructure Priors

09/14/2018
by   Chenyang Zhu, et al.
4

We introduce SCORES, a recursive neural network for shape composition. Our network takes as input sets of parts from two or more source 3D shapes and a rough initial placement of the parts. It outputs an optimized part structure for the composed shape, leading to high-quality geometry construction. A unique feature of our composition network is that it is not merely learning how to connect parts. Our goal is to produce a coherent and plausible 3D shape, despite large incompatibilities among the input parts. The network may significantly alter the geometry and structure of the input parts and synthesize a novel shape structure based on the inputs, while adding or removing parts to minimize a structure plausibility loss. We design SCORES as a recursive autoencoder network. During encoding, the input parts are recursively grouped to generate a root code. During synthesis, the root code is decoded, recursively, to produce a new, coherent part assembly. Assembled shape structures may be novel, with little global resemblance to training exemplars, yet have plausible substructures. SCORES therefore learns a hierarchical substructure shape prior based on per-node losses. It is trained on structured shapes from ShapeNet, and is applied iteratively to reduce the plausibility loss.We showresults of shape composition from multiple sources over different categories of man-made shapes and compare with state-of-the-art alternatives, demonstrating that our network can significantly expand the range of composable shapes for assembly-based modeling.

READ FULL TEXT

page 10

page 12

page 13

research
06/16/2019

Learning Part Generation and Assembly for Structure-aware Shape Synthesis

Learning deep generative models for 3D shape synthesis is largely limite...
research
05/05/2017

GRASS: Generative Recursive Autoencoders for Shape Structures

We introduce a novel neural network architecture for encoding and synthe...
research
12/01/2021

The Shape Part Slot Machine: Contact-based Reasoning for Generating 3D Shapes from Parts

We present the Shape Part Slot Machine, a new method for assembling nove...
research
08/06/2017

ComplementMe: Weakly-Supervised Component Suggestions for 3D Modeling

Assembly-based tools provide a powerful modeling paradigm for non-expert...
research
03/26/2021

Which Parts determine the Impression of the Font?

Various fonts give different impressions, such as legible, rough, and co...
research
03/27/2019

BAE-NET: Branched Autoencoder for Shape Co-Segmentation

We treat shape co-segmentation as a representation learning problem and ...
research
08/12/2018

Structure-aware Generative Network for 3D-Shape Modeling

We present SAGNet, a structure-aware generative model for 3D shapes. Giv...

Please sign up or login with your details

Forgot password? Click here to reset