3D human motion capture from monocular RGB images respecting interaction...
We present UnrealEgo, i.e., a new large-scale naturalistic dataset for
e...
Capturing general deforming scenes is crucial for many computer graphics...
Marker-less monocular 3D human motion capture (MoCap) with scene interac...
Motion capture from sparse inertial sensors has shown great potential
co...
This paper proposes GraviCap, i.e., a new approach for joint markerless ...
3D hand shape and pose estimation from a single depth map is a new and
c...
The problem of simultaneous rigid alignment of multiple unordered point ...
We present a new trainable system for physically plausible markerless 3D...
Marker-less 3D human motion capture from a single colour camera has seen...
3D hand shape and pose estimation from a single depth map is a new and
c...
We introduce a supervised-learning framework for non-rigid point set
ali...
The majority of the existing methods for non-rigid 3D surface regression...
Monocular dense 3D reconstruction of deformable objects is a hard ill-po...