It has recently been shown that reinforcement learning can be used to tr...
We present a new concept called Game Mechanic Alignment theory as a way ...
To procedurally create interactive content such as environments or game
...
Deep Reinforcement Learning (DRL) has shown impressive performance on do...
We investigate how reinforcement learning can be used to train
level-des...
Deep reinforcement learning has learned to play many games well, but fai...
Over the last few years, deep reinforcement learning (RL) has shown
impr...
The General Video Game AI (GVGAI) competition and its associated softwar...
This paper describes an approach that combines generative adversarial
ne...
In this article, we review recent Deep Learning advances in the context ...
We present two related methods for creating MasterPrints, synthetic
fing...